# Use initiator and target entities to populate 
# the left and right parts of the dialogue UI
L
R
M:intense
>
T:Greetings, Goose-kin.
<
T:Goose-kin?
> 
T:I have been searching for you.
<
T:Me? What are you talking about?
>
T:You've no knowledge of your kin or how you come to be in this place?
T:Hmm.
T:It seems Mimen was right after all...
T:For now, I must think.
T:Apologies. 
T:I will meet you again.

