# Use initiator and target entities to populate 
# the left and right parts of the dialogue UI
L
R
M:tonecas_caves
>
T:Anyway...
T:I like to grow flowers. I'll teach ya... but not right now.
T:Come see me when you... ya know. Timewalk.
T:I'll meet you at the origin.
<
T:Wait, what? What's the "origin"?
>
T:The place you go after you die.
T:I'll meet you there.
