# Use initiator and target entities to populate 
# the left and right parts of the dialogue UI
L
R
M:intense
>
T:Greetings, Goosekin.
<
T:...?
> 
T:I have been searching for you.
<
T:Me? What?
T:Who are you?
>
T:Hmm.
T:You haven't timewalked yet?
<
T:What?
>
T:Another traveler?
T:Apologies. 
T:I will meet you again.
T:For now... think upon that feather you carry with you.
T:It belonged to a cousin of mine.
T:I find it curious that it is in your posession.
T:Examine it.
