# Use initiator and target entities to populate 
# the left and right parts of the dialogue UI
L
R
M:moonknight
>
T:...
T:It's you.
<
T:You seem familiar...
T:But I can't remember why.
>
T:Curious.
T:I see. Hmm.
T:You must be early in the cycle, then? If you cannot recall what I am.
<
T:Early cycle? What...?
C
T:Moonknight squints for a moment...
L
R
>
T:I see.
T:This must be our first meeting then.
T:...
T:It will be one of many.
T:That is my hope.
T:I am not goosekin, yet I would timewalk much like one.
T:The difference between the past and future is blurred.
T:Seek me out each cycle.

